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Wesnoth Units database

Archon

(image)

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Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.

Advances from: Templar
Advances to:
Cost: 97
HP: 99
Movement: 8
XP: 150
Level: 5
Alignment: lawful
IDArchon Ascension
Abilities:
(image)sword
arcane
11 - 6
melee
(image)lance
pierce
21 - 2
melee
charge
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle140%
Cave420%
Coastal Reef330%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9920%
Mountains9920%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable9920%
Village140%